![]() Hide Interface is now version 2.0 and Toggle Quick Menu is now version 3.3 (several versions existed between 2.1 and 3.3 but none was ready to be shared, they were personal tweaks and experiments). They're assigned to 'Alt W' for the right, 'Shift W' for the left and 'Alt Q' for the top. And since I was at it I added others to the bottom left and top center just in case I need them later. aligned to the right side so it sits below his quick menu. The default complete quick menu has been moved to the 'W' key and the smaller one moved to 'Shift Q'.Īlso, due to the completely different user interface used by Mortze in his new game "SWe1: The Warrior's Heart" and the lack of a quick save and quick load button I created an abbreviated version of the quick menu with only Skip, Q.S. I have updated both patches so caps lock doesn't interfere with the keys and removed the use of the 'A' in the quick menu toggle patch because it was blocking a Ren'py menu I didn't know existed that already used 'A' to activate it. If anything goes wrong, removing the files will fix it, it's not persistent. They all still rely on the toggle present on the main post to actually be useful, this is only to prepare the relevant games for it. The extra size is not too bad so use it only if it really bothers you and never on games that don't have the issue, this is not passive like the toggle and will cause crashes under the right (wrong) circumstances. The file _configure_quick_menu_v1.1.rpy is the simple version that should be compatible with most games that don't even configure the buttons so they end up slightly bigger. Installation is the same, drop the file in the /game folder. The files attached to this comment are specific to to the games on their name. It now accepts both lowercase and uppercase Q, W and A. ![]() With that out of the way, I'm updating the toggle to version 2.1, turns out only lowercase keys were being recognized so if caps lock was on the keys did nothing. You don't have permission to view the spoiler content. If anyone has any idea how this can be automated within the limitations of Ren'Py I'm all ears. For the games where it doesn't do anything remove the quick_menu_toggle file and use the quick_menu_restoration instead. To avoid overriding a custom quick menu that is hidden only in certain sections of the game, use the quick_menu_toggle first, it's enough for most games. Other structural changes were made to remove unnecessary checks and make the code more streamlined. The toggle patch had an issue when the quick_menu wasn't even defined by the developer so I had to add a catch to define it if it wasn't already. The side effect is that the quick_menu_restoration and the quick_menu_toggle are now mutually exclusive, only one may be present in the /game folder. For that reason it needs a different toggle so I included it in the patch. The restoration patch now creates a new quick menu instead of trying to restore the old one which might be only partially erased. The hide interface patch has survived the testing so far. It seems to work when going FORWARD through the story, but if I scroll backward through the script (like, to make a different choice) the quick_menu script sees the $ quick_menu = False command just before the choice pops up (since i want it disabled during it) and keeps it hidden from that point on while scrolling backward, with the only way to bri ng it back being scrolling forward again, with the same issue happening when I go back.I changed my approach on the restoration and toggle patches to fix issues I ran into while playing specific games. You all probably would have gotten bored anyway.\"" For a moment, Quin looked sad, but he shrugged it off." "It seemed everyone else already had plans too. You "\"I wouldn't mind helping you, Quin. ![]() You "\"Believe it or not, I'm doing something with Preston today.\"" You "\"I'm just relaxing with Teddy today.\"" You "\"I'm heading out with Orion today.\"" You "\"I've got plans with Blake today.\"" ![]() Code: Select all "Do I have plans with someone already?" ![]()
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